Log in
      Register
    Remember me
Conquest Main Screen
This is the main screen of Conquest
Gameplay Screen
This is a screengrab of the game in progress
Game Stats Screen
This is the game status screen
User List Screen
This is the user list screen
User Stats Screen
This is the user list screen

About This Website

Conquest Game PlayerWelcome to the Conquest Game Player site. If you have any questions just ask!

Conquest is a top-down, real time space warfare game. It was originally written in RATFOR for the VAX/VMS system in 1983 by Jef Poskanzer and Craig Leres.

The author Jon Trulson says: I spent incredible amounts of time playing this game with my friends in the terminal labs at college, and when I actually had a multi-user system running at home (Unixware) I decided to try and translate/port the code to C in Unix. This was in the early to mid 1990's.

Of course, over the years many things have changed. Today, Conquest is a true client/server game. The client uses freeglut, SDL 1.2 (for sound) and OpenGL. It uses C++11 to build, though for now it's "C software with some C++ containers and constructs".

The curses client is available at the https://SynchronetBBS.org BBS site.

Discord Display

Save
Cookies user preferences
We use cookies to ensure you to get the best experience on our website. If you decline the use of cookies, this website may not function as expected.
Accept all
Decline all
Read more
Marketing
Set of techniques which have for object the commercial strategy and in particular the market study.
Quantcast
Accept
Decline
Unknown
Unknown
Accept
Decline
Functional
Tools used to give you more features when navigating on the website, this can include social sharing.
AddThis
Accept
Decline